Invincible VS is a fighting game that punches above its weight, offering a fresh take on the 2D fighting genre. It's a 3v3 tag fighter with rock-solid mechanics, strong production values, and a fun, if flawed, story mode. Personally, I think what makes Invincible VS particularly fascinating is how it seamlessly blends the best elements of both major franchises and underground hits. The game's ability to capture the essence of its source material, the Invincible franchise, is truly impressive. What many people don't realize is that the game's success lies in its ability to balance its strengths and weaknesses, making it an enjoyable experience for both seasoned fighting game fans and Invincible enthusiasts. One thing that immediately stands out is the game's unique approach to combo-focused, tag-based fighting. From my perspective, the game's control scheme emphasizes strategy over input commands, allowing players to improvise combos and land devastating, cinematic ultimates. This makes the fighting experience incredibly approachable, even for those new to the genre. However, the Counter Tag system can feel inconsistent, and certain characters sometimes miss during combos, creating small annoyances when locked into tense battles. The game's story mode is another highlight, with awe-inspiring cutscenes and large-scale action scenes featuring the full 18-character roster. What this really suggests is that the game's production values are top-notch, but the narrative falls short of being a compelling adventure. The story mode feels like a flimsily disguised mechanism to provide justification for mashing action figures into each other. Despite this, the game's plans for post-launch content could certainly address some of the current shortcomings. In my opinion, Invincible VS is a solid foundation built upon approachability and personality, making it easy to recommend to both seasoned fighting game fans and Invincible enthusiasts. If you take a step back and think about it, the game's ability to capture the essence of its source material and blend the best elements of the genre is truly impressive. A detail that I find especially interesting is how the game's unique approach to combo-focused, tag-based fighting fosters an incredibly approachable fighting experience. This raises a deeper question: what makes a fighting game truly great? In conclusion, Invincible VS is a fighting game that punches above its weight, offering a fresh take on the 2D fighting genre. It's a must-play for both seasoned fighting game fans and Invincible enthusiasts.